Before text
To begin with, I will say that the only disadvantage of the game is what it is considered to be. This is not a side game. Let’s remember the second part, where many players saw only shit pouring on people and fumes. Now let’s say hello to the Brotherhood quest line. Got it?
In the third part, as in the second, trash and frenzy (of which there is now much more than in the second part) are combined with a very good plot. What came out of this mix?? Let’s see.
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Innovations
But it turned out something like the second part, only bigger, cooler, more addictive and more fun. Let’s start with new features, of which, unfortunately, there are not very many here, but they all changed the gameplay for the better. To begin with, improving everything and everyone. You can upgrade your character and his things when you reach a certain level of authority or advance in the plot. While you get the second upgrades for free, you have to pay money for the first ones. Gaming, of course. Believe me, this is a worthy investment of your money, because the character at the very beginning of the game knows almost nothing. He hits weakly, shoots only with one hand and generally fails in serious battles. However, it is worth investing in its improvement, meet a real killing machine that runs endlessly, drives cars with nitrogen and hits so hard that enemies fly into the wall of the house across the street. This is the incentive from the developers to complete the storyline. More skills – more fun, you know?
You can also improve weapons. It costs a lot, but the result is simply gorgeous. For example, a headshot from a pistol with explosive bullets will demolish anyone. And in general, pistols are an imbecile, available almost from the very beginning, but more on that later.
Next in line are fortresses and income from districts. You’ve already seen something similar in AC:B. We buy a store/house/something else and we get income from this building. Well, don’t forget about getting a discount in the store. Money arrives in your bank account every hour and you can transfer it to your own account at any time.
Fortresses are special buildings that not only bring in a lot of money, but also provide comfortable housing for the Saints. You get fortresses as you progress through the story. The more money you invest in them, the cooler they look and give you more money, which is now more valuable than before, because there is something to spend it on.
And they finally fixed this hellish car control. It is now smooth and comfortable, which pleases.
The Story of the Third Street Saints
While in the first and https://won66casino.co.uk/ second parts you start the game as a nobody, in the third part you are on top of Stillwater. But, how sad it is, we are NOT playing in Stillwater, but in Stillport. So yes, you are practically no one here either. While in the second part there were 4 organizations against you at once, here there are two of them, although one of them is divided into three. The second is a real spoiler, so I’ll tell you about the Syndicate. So, the Syndicate is an international organization that wants to take over all the possessions of the Saints. At least not after the Saints didn’t agree to 25%. Our heroes need everything, don’t they?? We will fight against the Syndicate for almost the entire game.
It would be worth noting that the Saints are almost no longer a gang, but simply an advertising brand. Famous, no, even VERY FAMOUS advertising brand. The symbols of the Saints are everywhere in Steelport – on advertising posters, in shops, on buildings. This is the irony, you own everything and nothing at the same time. For now.
The Syndicate is divided into three subgroups – the Deckers (guys who probably rewatched Tron and are fans of cyberspace), the Luchadores (wrestlers led by mega muscleman Killbane) and the Morning Star (the Syndicate’s elite). Specialists were added to the game, sort of “mini-bosses”, one type for each of the gangs. For example, for high-tech Deckers, this is a girl with a huge sledgehammer, who is so freaking fast. I’m serious. You’ll talk about it the same way when you play it.
To avoid spoilers, I won’t talk much about the plot, but with the advent of that very second organization, the game will change. Instead of slightly boring missions that teach you how to do a part-time job, there will be very dynamic and cool tasks. For example, you will need to fight off a huge army of enemies that will attack your shelter. Well, we must not forget about cyber space.
As you progress through the story, you will have to make, oddly enough, choices. Blow up a building and get a permanent increase in authority, or leave it and get money and a house as a reward. Hack a company that produces cars or weapons. Both options are good and, to tell the truth, sometimes it’s even difficult to choose.
Otherwise I didn’t understand damn it!
Engine sound, view from the mirror
Now about graphics and sounds. To say that they are good is to say nothing. From the second part of the third, textures were not the highest resolution and not the best optimization. Not that terrible, but still not that good. However, everything else is just great. Good reflections of light from everything from which it can be reflected. The faces of the characters and their clothes are good. Good models of cars, helicopters and wunderwaffles. The picture as a whole looks good, it doesn’t hurt the eyes, but on the contrary, it’s pleasing. The sounds are very realistic. When you shoot from a machine gun with armor-piercing cartridges, you hear exactly the shot from a machine gun with armor-piercing cartridges, and not from some kind of fart. The sounds of the city are good, they immerse you in the game even more. And the music, mmm… Remember those missions from the first parts, when you simply ran to the sound of rare shots and, yawning, killed enemies? Tell them bye and give them a kick in the ass. Now you will exterminate bastards to upbeat music. It seems like such a small thing, but damn it, it adds so much dynamics!
Radio stations play good music that is pleasant to listen to. She is sometimes interrupted by the already familiar voice of a reporter who informs the whole city about your (and not only) criminal exploits. This adds a lot to the atmosphere. Try to count how many times you grin when the announcer talks about your exploits.
You will have to fall out of a plane in a tank, shooting other smart people.
It’s more fun together!
Saints Row: The Third also retains multiplayer, which has acquired new features. Unfortunately, tell deathmatch bye. Not a big loss though.
Co-op remains. Playing when your friend is walking next to you and shooting the enemy is much more fun and interesting. There are such and such cat and mouse left (activated when one player kills another. Try it at your leisure). In general, when you play in co-op, the game becomes almost a different game. You can, for example, try to jump into a penthouse pool from the stratosphere with a friend. You can race or just provide a sweet life for the residents of Steelport.
The bulldozer mode was also introduced. There are 3 cards. There are several characters. Choose them and a card – go ahead. The main point of this type of game is to survive. Different waves of enemies are coming at you. For each wave you have certain types of weapons. Each wave is made with love and craftsmanship. How do you like the wave of BDSM guys who run after you with huge dildos and try to kill you?? Of course, they die with one kick, but when you see THIS, you only have one thought. RUN. Or what about a crowd of people who can only be killed by a shot in the, excuse me, balls? Veselukha is guaranteed. And this is not “Entertain Yourself”, as in co-op. It’s just some kind of perverted amusement park.
No, but what would you do in her place??
Saints Row: The Third retains its signature character customization. Of course, there are fewer clothing stores, but the choice is amazing in its diversity. Here you will find hipster clothes and a pirate costume..
Treating Saints Row: The Third as a supporting project is NOT worth it. Worth playing. My rating for the game is 9.5/10, and not 10 only because of a little clumsy optimization.
